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	<title>Makes No Sense At All &#187; Apple</title>
	<atom:link href="http://www.katoemba.net/makesnosenseatall/tag/apple/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.katoemba.net/makesnosenseatall</link>
	<description>Interesting things to share around software development, music and what else comes to mind</description>
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			<item>
		<title>MPoD v1.3 available in the AppStore</title>
		<link>http://www.katoemba.net/makesnosenseatall/2009/06/17/mpod-v1-3-available-in-the-appstore/</link>
		<comments>http://www.katoemba.net/makesnosenseatall/2009/06/17/mpod-v1-3-available-in-the-appstore/#comments</comments>
		<pubDate>Wed, 17 Jun 2009 04:54:28 +0000</pubDate>
		<dc:creator>Berrie</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[MPD]]></category>
		<category><![CDATA[MPD Client]]></category>

		<guid isPermaLink="false">http://www.katoemba.net/makesnosenseatall/2009/06/17/mpod-v1-3-available-in-the-appstore/</guid>
		<description><![CDATA[Today is a great day for iPhone and MPD lovers: to celebrate the availability of the iPhone 3.0 software, we&#8217;re giving all MPD users a little extra present through MPoD v1.3 which is now available in the AppStore.
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.katoemba.net/makesnosenseatall/wp-content/uploads/2008/09/icon.jpg" width="57" height="57" alt="Icon.png" align="left"/>Today is a great day for iPhone and MPD lovers: to celebrate the availability of the iPhone 3.0 software, we&#8217;re giving all MPD users a little extra present through MPoD v1.3 which is now available in the AppStore.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.katoemba.net/makesnosenseatall/2009/06/17/mpod-v1-3-available-in-the-appstore/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>MPoD v1.3 video preview</title>
		<link>http://www.katoemba.net/makesnosenseatall/2009/05/31/mpod-v13-video-preview/</link>
		<comments>http://www.katoemba.net/makesnosenseatall/2009/05/31/mpod-v13-video-preview/#comments</comments>
		<pubDate>Sun, 31 May 2009 15:22:50 +0000</pubDate>
		<dc:creator>Berrie</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[MPD]]></category>
		<category><![CDATA[MPD Client]]></category>

		<guid isPermaLink="false">http://www.katoemba.net/makesnosenseatall/2009/05/31/mpod-v13-video-preview/</guid>
		<description><![CDATA[To wetten people&#8217;s appetite a little more, here&#8217;s a video of the new 1.3 release of MPoD. It&#8217;s been sent to the AppStore and I hope it will appear for download soon. The sound is very crappy because it&#8217;s recorded from my living room speakers into the microphone of my laptop.


]]></description>
			<content:encoded><![CDATA[<p>To wetten people&#8217;s appetite a little more, here&#8217;s a video of the new 1.3 release of MPoD. It&#8217;s been sent to the AppStore and I hope it will appear for download soon. The sound is very crappy because it&#8217;s recorded from my living room speakers into the microphone of my laptop.
</p>
<p><object width="660" height="525"><param name="movie" value="http://www.youtube.com/v/TvoILFeQwCo&#038;hl=nl&#038;fs=1&#038;rel=0&#038;color1=0x006699&#038;color2=0x54abd6&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/TvoILFeQwCo&#038;hl=nl&#038;fs=1&#038;rel=0&#038;color1=0x006699&#038;color2=0x54abd6&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="660" height="525"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.katoemba.net/makesnosenseatall/2009/05/31/mpod-v13-video-preview/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Update &#8211; No longer looking for MPoD testers</title>
		<link>http://www.katoemba.net/makesnosenseatall/2009/04/13/looking-for-mpod-testers/</link>
		<comments>http://www.katoemba.net/makesnosenseatall/2009/04/13/looking-for-mpod-testers/#comments</comments>
		<pubDate>Mon, 13 Apr 2009 20:08:20 +0000</pubDate>
		<dc:creator>Berrie</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[MPD]]></category>
		<category><![CDATA[MPD Client]]></category>

		<guid isPermaLink="false">http://www.katoemba.net/makesnosenseatall/2009/04/13/looking-for-mpod-testers/</guid>
		<description><![CDATA[Update May 1, 2009: I&#8217;ve had sufficient response by now, and to keep things manageable for me I will not accept additional testers at point.

Coding for version 1.3 of MPoD has finished and I&#8217;ve done significant testing so far. Because this version has lots of internal changes, I would like to have additional testing done [...]]]></description>
			<content:encoded><![CDATA[<p>Update May 1, 2009: I&#8217;ve had sufficient response by now, and to keep things manageable for me I will not accept additional testers at point.
<p/>
<p><img src="http://www.katoemba.net/makesnosenseatall/wp-content/uploads/2008/09/icon.jpg" width="57" height="57" alt="Icon.png" align="left"/>Coding for version 1.3 of MPoD has finished and I&#8217;ve done significant testing so far. Because this version has lots of internal changes, I would like to have additional testing done before releasing it into the AppStore. If you&#8217;re interested in assisting with the testing of this new version of MPoD, then you can drop me a message at info at katoemba dot net, or by replying to this post.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.katoemba.net/makesnosenseatall/2009/04/13/looking-for-mpod-testers/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>AppStore and Adhoc distribution profiles &#8211; Howto</title>
		<link>http://www.katoemba.net/makesnosenseatall/2008/11/15/appstore-and-adhoc-distribution-profiles-howto/</link>
		<comments>http://www.katoemba.net/makesnosenseatall/2008/11/15/appstore-and-adhoc-distribution-profiles-howto/#comments</comments>
		<pubDate>Sat, 15 Nov 2008 21:53:55 +0000</pubDate>
		<dc:creator>Berrie</dc:creator>
				<category><![CDATA[Software development]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone SDK]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.katoemba.net/makesnosenseatall/2008/11/15/appstore-and-adhoc-distribution-profiles-howto/</guid>
		<description><![CDATA[Many developers have been facing issues with building iphone applications using distribution profiles (AdHoc and AppStore). Often the correct distribution profiles don&#8217;t appear in the build settings in XCode.
I have been struggling with this for quite some time as well, but as of late I seem to have found a method of working that always [...]]]></description>
			<content:encoded><![CDATA[<p>Many developers have been facing issues with building iphone applications using distribution profiles (AdHoc and AppStore). Often the correct distribution profiles don&#8217;t appear in the build settings in XCode.</p>
<p>I have been struggling with this for quite some time as well, but as of late I seem to have found a method of working that always does the trick. What it comes down to, is that when you want to change the build settings, as well as when you want to build a distribution version, you need to make sure that a device (iPhone, iPod Touch) is connected to your Mac. If you don&#8217;t connect it, there&#8217;s a good chance that the build profiles don&#8217;t show up in the build settings. Connecting the device and restarting XCode usually fixes this.</p>
<p>The practice I&#8217;m using currently, is that whenever I want to build for testing in the iPhone simulator I make sure no device is connected, and when a build is destined for a device I make sure that a device is actually connected. I make it a habit to connect or disconnect the device (depending on the build target), and restart XCode. This is a bit of a hassle, but at least it gives me predictable results.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.katoemba.net/makesnosenseatall/2008/11/15/appstore-and-adhoc-distribution-profiles-howto/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Application integration using the iPhone SDK</title>
		<link>http://www.katoemba.net/makesnosenseatall/2008/11/09/application-integration-using-the-iphone-sdk/</link>
		<comments>http://www.katoemba.net/makesnosenseatall/2008/11/09/application-integration-using-the-iphone-sdk/#comments</comments>
		<pubDate>Sun, 09 Nov 2008 08:30:40 +0000</pubDate>
		<dc:creator>Berrie</dc:creator>
				<category><![CDATA[Software development]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Cocoa]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone SDK]]></category>

		<guid isPermaLink="false">http://www.katoemba.net/makesnosenseatall/2008/11/09/application-integration-using-the-iphone-sdk/</guid>
		<description><![CDATA[Recently the successful iPhone applications Trein and iNap realized a tight integration, in that you can activate iNap directly from Trein. How to create the integration on the side of the &#8216;receiving&#8217; application, iNap in this case, is described in the iPhone SDK example &#8216;Launch Me&#8217;.
When integrating applications, you typically want to pass data from [...]]]></description>
			<content:encoded><![CDATA[<p>Recently the successful iPhone applications Trein and <a href="http://www.moop.me/inap.php" target="_blank">iNap</a> realized a tight integration, in that you can activate iNap directly from Trein. How to create the integration on the side of the &#8216;receiving&#8217; application, iNap in this case, is described in the iPhone SDK example &#8216;Launch Me&#8217;.<br/><br />
When integrating applications, you typically want to pass data from one to the other, in this post I&#8217;ll describe how the incoming parameters can easily be extracted in the receiving application.<br/><br />
The receiving application will register itself in the OS (for details see the &#8216;Launch Me&#8217; example), and the result is that it can be activated from another application or from a hyperlink in a webpage. An example of a url that activates another application is:<br/></p>
<pre>
<code>
myapp://myapp?latitude=51.3&#038;longitude=5.2&#038;title=middle of nowhere
</code>
</pre>
<p>In the receiving application the method <code>- (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url</code> will be called on the application delegate object, and in this method you need to extract the parameters from the URL. The following code shows how to do that with minimal code. Like Apple&#8217;s example, it does a lot of checking to prevent undesired usage, in this case the url parameters must meet the exact specifications (i.e. no missing parameters, no extra parameters) otherwise the request will be ignored.</p>
<pre>
<code>
- (BOOL)application:(UIApplication *)application handleOpenURL:(NSURL *)url
{
  // You should be extremely careful when handling URL requests.
  // You must take steps to validate the URL before handling it.
  // If any of the validations fails, bail out returning NO.
  if (!url) {
    // The URL is nil. There's nothing more to do.
    return NO;
  }

  // Split the url into two sections, one section with the base url and one with the parameters.
  NSArray *urlSections = [[url absoluteString] componentsSeparatedByCharactersInSet:
              [NSCharacterSet characterSetWithCharactersInString:@"?"]];

  // Check that you actually got a base section and a parameter section.
  if ([urlSections count] != 2) {
    return NO;
  }

  // Check that the base part of the url is what you expect it to be.
  if (![[urlSections objectAtIndex:0] isEqualToString:@"myapp://myapp"]) {
    return NO;
  }

  // Split up the parameter section into a parameter Array.
  NSArray *parameterArray = [[urlSections objectAtIndex:1] componentsSeparatedByCharactersInSet:
              [NSCharacterSet characterSetWithCharactersInString:@"&#038;="]];
  NSEnumerator *parameterEnum = [parameterArray objectEnumerator];
  NSString *parameter, *value;
  // The parameters values that we are expecting.
  NSString *latitude = nil, *longitude = nil, *title = nil;

  // Run through the array of parameters.
  while (parameter = [parameterEnum nextObject]) {
    // Get the value that goes with this parameter, and if it is missing break.
    if ((value = [parameterEnum nextObject]) == nil)
      break;

    // Check the parameter value against the parameters that you support/expect,
    // and assign the matching value to the right variable.
    if ([parameter isEqualToString:@"latitude"])
      latitude = value;
    else if ([parameter isEqualToString:@"longitude"])
      longitude = value;
    else if ([parameter isEqualToString:@"title"])
      title = [value stringByReplacingPercentEscapesUsingEncoding:NSUTF8StringEncoding];
    else {
      // An unexpected parameter was passed, bail out.
      latitude = nil;
      longitude = nil;
      title = nil;
      break;
    }
  }

  // Check if we got all parameters (in this case all are mandatory), if not bail out.
  if (latitude == nil || longitude == nil || title == nil) {
    return NO;
  }

  // Use the parameters to do your thing.
  CLLocation *location = [[[CLLocation alloc]
                               initWithLatitude:[latitude doubleValue]
                               longitude:[longitude doubleValue]] autorelease];
  [someObject activateDestination:title location:location];

  return YES;
}
</code>
</pre>
]]></content:encoded>
			<wfw:commentRss>http://www.katoemba.net/makesnosenseatall/2008/11/09/application-integration-using-the-iphone-sdk/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Performance improvements for MPoD</title>
		<link>http://www.katoemba.net/makesnosenseatall/2008/11/06/performance-improvements-for-mpod/</link>
		<comments>http://www.katoemba.net/makesnosenseatall/2008/11/06/performance-improvements-for-mpod/#comments</comments>
		<pubDate>Thu, 06 Nov 2008 21:49:05 +0000</pubDate>
		<dc:creator>Berrie</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Software development]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[MPD]]></category>
		<category><![CDATA[MPD Client]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.katoemba.net/makesnosenseatall/2008/11/06/performance-improvements-for-mpod/</guid>
		<description><![CDATA[Like Snow Leopard, the next release of MPoD will focus on performance rather then on functionality. Allthough the startup performance was improved a lot in version 1.1, it still takes a long time before the lists of artists, albums and songs are available. For my own 10.000 song library it takes about 15-20 seconds.
By using [...]]]></description>
			<content:encoded><![CDATA[<p>Like Snow Leopard, the next release of MPoD will focus on performance rather then on functionality. Allthough the startup performance was improved a lot in version 1.1, it still takes a long time before the lists of artists, albums and songs are available. For my own 10.000 song library it takes about 15-20 seconds.</p>
<p>By using a locally cached sqlite3 database in combination with lazy loading, the loading now takes about 3 seconds, which is really a massive improvement. In the coming week additional testing will be done, and I hope that this release can be available in the AppStore in 2 weeks from now.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.katoemba.net/makesnosenseatall/2008/11/06/performance-improvements-for-mpod/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MPoD &#8211; Your feedback is needed</title>
		<link>http://www.katoemba.net/makesnosenseatall/2008/10/04/mpod-your-feedback-is-needed/</link>
		<comments>http://www.katoemba.net/makesnosenseatall/2008/10/04/mpod-your-feedback-is-needed/#comments</comments>
		<pubDate>Sat, 04 Oct 2008 13:50:57 +0000</pubDate>
		<dc:creator>Berrie</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[MPD]]></category>
		<category><![CDATA[MPD Client]]></category>

		<guid isPermaLink="false">http://www.katoemba.net/makesnosenseatall/2008/10/04/mpod-your-feedback-is-needed/</guid>
		<description><![CDATA[ Based on some of the comments I received on MPoD I&#8217;m looking at ways to improve the user interface. One thing I&#8217;ve been thinking about is to use gestures for some of the actions, e.g. swipe left =&#62; previous song, swipe right =&#62; next song, swipe up =&#62; increase volume, swipe down =&#62; decrease [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.katoemba.net/makesnosenseatall/wp-content/uploads/2008/09/icon.jpg" width="57" height="57" alt="Icon.png" align="left" /> Based on some of the comments I received on MPoD I&#8217;m looking at ways to improve the user interface. One thing I&#8217;ve been thinking about is to use gestures for some of the actions, e.g. swipe left =&gt; previous song, swipe right =&gt; next song, swipe up =&gt; increase volume, swipe down =&gt; decrease volume.</p>
<p>This could be combined with a 2nd now playing screen that shows the album cover art. Then this screen would not have buttons, instead the swipes would do the work.<br />
Do you think this would be a useful addition? Or do you have a better idea? Then please post your comments and I&#8217;ll see what can be done.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.katoemba.net/makesnosenseatall/2008/10/04/mpod-your-feedback-is-needed/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Shake-day at Katoemba</title>
		<link>http://www.katoemba.net/makesnosenseatall/2008/09/27/shake-day-at-katoemba/</link>
		<comments>http://www.katoemba.net/makesnosenseatall/2008/09/27/shake-day-at-katoemba/#comments</comments>
		<pubDate>Sat, 27 Sep 2008 20:45:28 +0000</pubDate>
		<dc:creator>Berrie</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[MPD Client]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.katoemba.net/makesnosenseatall/2008/09/27/shake-day-at-katoemba/</guid>
		<description><![CDATA[Today was &#8217;shake-day&#8217; at Katoemba. First I bought the new Wii game Warioworld &#8211; Shake It! for my kids. And staying in that shaking spirit, I implemented a shake&#8217;n&#8217;shuffle feature in MPoD that will choose a random album to play if you shake your iPhone. Not very original given that the new iPod&#8217;s already do [...]]]></description>
			<content:encoded><![CDATA[<p>Today was &#8217;shake-day&#8217; at Katoemba. First I bought the new Wii game <a href="http://wariolandshakeit.com/launch/index.html" target="_blank">Warioworld &#8211; Shake It!</a> for my kids. And staying in that shaking spirit, I implemented a shake&#8217;n&#8217;shuffle feature in <a href="http://www.katoemba.net/makesnosenseatall/mpod/">MPoD</a> that will choose a random album to play if you shake your iPhone. Not very original given that the new iPod&#8217;s already do this, but still a nice feature.</p>
<p>Also this week I&#8217;ve made improvements to the now playing screen, to get rid of the sluggish performance that various people have been reporting. I expect to submit the new version for AppStore review in the coming week.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.katoemba.net/makesnosenseatall/2008/09/27/shake-day-at-katoemba/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>New iPhone app: iNap</title>
		<link>http://www.katoemba.net/makesnosenseatall/2008/09/17/new-iphone-app-inap/</link>
		<comments>http://www.katoemba.net/makesnosenseatall/2008/09/17/new-iphone-app-inap/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 20:53:11 +0000</pubDate>
		<dc:creator>Berrie</dc:creator>
				<category><![CDATA[Software development]]></category>
		<category><![CDATA[Alarm]]></category>
		<category><![CDATA[Alert]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Location Services]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.katoemba.net/makesnosenseatall/2008/09/12/new-iphone-app-inap/</guid>
		<description><![CDATA[Under the flag of moop.me I&#8217;ve recently been cooperating with some guys on a new iPhone application named iNap. This uses the location services on the iPhone 3G to alert you during your travel when you are approaching your destination.
This handy application is available from in the AppStore now.
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.katoemba.net/makesnosenseatall/wp-content/uploads/2008/09/inapgrad.jpg" width="57" height="72" alt="_inapgrad.png" align="left" />Under the flag of <a href="http://www.moop.me/" target="_blank">moop.me</a> I&#8217;ve recently been cooperating with some guys on a new iPhone application named <a href="http://www.moop.me/inap.php" target="_blank">iNap</a>. This uses the location services on the iPhone 3G to alert you during your travel when you are approaching your destination.<br/><br />
This handy application is <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=290401644&#038;mt=8" target="_blank">available from in the AppStore</a> now.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MPoD version 1.1.1 in the AppStore</title>
		<link>http://www.katoemba.net/makesnosenseatall/2008/09/12/mpod-version-111-in-the-appstore/</link>
		<comments>http://www.katoemba.net/makesnosenseatall/2008/09/12/mpod-version-111-in-the-appstore/#comments</comments>
		<pubDate>Fri, 12 Sep 2008 18:27:47 +0000</pubDate>
		<dc:creator>Berrie</dc:creator>
				<category><![CDATA[Music]]></category>
		<category><![CDATA[Software development]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[MPD]]></category>
		<category><![CDATA[MPD Client]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.katoemba.net/makesnosenseatall/2008/09/12/mpod-version-111-in-the-appstore/</guid>
		<description><![CDATA[ Version 1.1.1 of MPoD is available in the AppStore. This is a minor bugfix that prevents the startup crash in case you have upgraded from a previous version.
It doesn&#8217;t add any new functionality, so if the previous version runs fine for you there is no need to upgrade, allthough it won&#8217;t hurt either.
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.katoemba.net/makesnosenseatall/wp-content/uploads/2008/09/icon.jpg" width="57" height="57" alt="Icon.png" align="left" /> Version 1.1.1 of <a href="http://www.katoemba.net/makesnosenseatall/mpod/">MPoD</a> is available in the <a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=285063020&amp;mt=8" target="_blank">AppStore</a>. This is a minor bugfix that prevents the startup crash in case you have upgraded from a previous version.</p>
<p>It doesn&#8217;t add any new functionality, so if the previous version runs fine for you there is no need to upgrade, allthough it won&#8217;t hurt either.</p>
]]></content:encoded>
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